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[SPAM] Track Builder/Train Dispatcher



Version 3 is out

Announcing the release of Train Dispatcher 3 and Track Builder 3.

All customers who purchased Train Dispatcher 2 after 6 October 2000 are
entitled to a free upgrade.

We have just added a new web page at www.signalcc.com/train3/index.html for
Train Dispatcher 3 and Track Builder 3.  There is no reference to this page
from our main web page.  You must go to this page directly and place orders
from this page.
You can also download the software and manuals from this web page.  You can
also place orders by mail, fax and telephone. .

Orders will be processed on a first come first served basis.

Please be patient.  We have only three employees so there is a limit on how
fast we can process orders.

The upgrade price for Train Dispatcher 3 is $30 and Track Builder 3 is $35.

What's New in Train Dispatcher 3
Train Dispatcher 3 has been designed to meet the requirements of a major
Class I railroad and also include many of the suggestions from our Train
Dispatcher 2 customers.  Territories developed using Track Builder 2 can be
loaded into Train Dispatcher 3; however, some of the new features require
data they can only be generated by the Track Builder 3 program.
The following is a brief list of some of the new features of Train
Dispatcher 3:

Train schedules, block permits, and slow orders can be changed in Train
Dispatcher 3.
Simulations can run for multiple days up to 90. (TB3 territory files only).
Routes can be cleared by designating an entrance and an exit signal (Union
routing).
Routes can be stacked.  Users can specify up to 5 stacked routes per signal
that will automatically be-cleared for the next train, after the previous
route has been completed or cancelled
Trains can be given permission to proceed past a red signal.
Trains can be merged or split into two trains.
The user can request a train to stop anywhere on the territory.
Trains can be reversed at any location in a block and in blocks that are
used to enter or exit the territory.
Helpers may be required in order for some train types to move through some
blocks. (TB3 territory files only).
Trains scheduled to arrive on the territory can be easily displayed by
clicking on an entrance/exit location.
Trains scheduled to stop at a platform can be easily displayed by clicking
on a block that contains the platform.
The user may be required to give permission before trains can enter the
territory at designated locations. (TB3 territory files only).
Crews can expire because their time on duty has exceeded the 12-hour limit.
The user can call crews and specify where the crew exchange will occur for a
given train.
Block permits and slow orders can be scheduled for different days of the
week.
The user must grant permission before a block permit can go into effect.
Some entrance/exit locations can be designated as yard entry locations, and
the user can specify how often trains can enter the yard (leave the
territory).   (TB3 territory files only).
Slow orders can be made permanent.
Diamonds (at grade crossings) are supported. (TB3 territory files only).
Diamonds used as part of a junction with a foreign railroad can specify how
often a train on the foreign railroad with be cleared over the diamond.
(TB3 territory files only).
Diamonds can be set up for automatic signaling which allows conflicting
routes to be cleared over the diamond at the same time.  The first train
that hits the approach block to the diamond gets the route. (TB3 territory
files only).
Trains can be scheduled to perform local work in designated blocks. (TB3
territory files only).
Signals can fail and require a maintainer to fix.
When switches fail, the user can specify that a train crew can manually
throw the switch.
Train OSs are recorded and a train graph can be displayed. (TB3 territory
files only).
A simulation can be recorded and later played back.
Trains can develop problems (such as a broken hose).
Locomotives can develop problems that degrade the performance of the train.

Train Dispatcher 3 is an extremely realistic simulation of a dispatcher 's
job.  Because of the many enhancements, a novice user can find the
simulation overwhelming.  To alleviate this problem Train Dispatcher 3
allows the user to turn off many of the optional functions. The following is
a list of function that can be turned off:

Slow Orders
Block Permits
Crew Calling
Helper Requirements
Requiring the user to grant permission before allowing a train to enter the
territory.
Limiting how often a train can enter a yard.

Tom Levine
Signal Computer Consultants
P.O. Box 18445
Pittsburgh, PA  15236
signal@signalcc.com
http://www.signalcc.com
Tel. 888 872-4612 or 412 655-1884
Fax. 412 655-1893